Alright,
all you Mozart snobs (and wannabees). Two free tickets to the January 19th
performance are up for grabs. These are front row center seats.
All
you have to do is win our C Minor Mastery game and the tickets and the
glory are all yours. You'll be featured on our website and in our program
book as the undisputed Mozart Pointmeister of Westchester. Sweet!
To
play, simply read each chapter of the true and
compelling story behind the creation of the C Minor Mass and take
the short quiz for each chapter. That's
it!
The Official Rules
of C Minor Mastery
1. We'll
present the actual story behind the Grand Mass in the online equivalent
of an overture and three movements. (You can watch the movie again if
you want to, but it won't help you much.) A new chapter will unfold
on this website every two weeks or so throughout November and December.
If you subscribe to our free email
newsletter, you'll have the advantage of each chapter delivered
right to your inbox. The newsletter is not required to play or to win,
but it will help you stay at the top of your game.
By the way, our Privacy Policy is really
strict there's no way we'll release any information you give
us for any reason without your express permission.
2. Along with each new chapter will be a short test of your knowledge
and insight into human nature. This means you need to understand not
just the events, but the motivations and mind-sets behind them. But
fear not
all the answers and insights are on-site.
3. Clicking on The Story Begins...
will bring you to the preface of the story. It's also how you get to
the Chapter pages. Other juicy tidbits can be found on the Who's
Who page, where we offer short personality profiles on the leading
characters. The Interactive Timeline visually
sequences the key events; clicking on an event jumps you straight to
the appropriate location in the narrative text. Pretty nifty, huh? And
finally, the Library catalogs the best Mozart
books and websites we've found thus far (the ones we used to research
the story, in fact).
4. In each of the three game-entry quizzes, there are a number
of simple and more difficult questions to answer. 10 points will
be awarded for every correct answer to the simple questions; the harder
ones are worth 20 points apiece. The point value of each question
will be clearly indicated. A perfect score on each quiz will net you
100 points.
5. Your quiz scores and running totals will be sent to you via
email.
6. Now here's where it gets interesting: at the end of each quiz
will be an open-ended role-play question. Bonus points galore will
go to the three funniest answers. The entry deemed the funniest
for each of the separate chapter quizzes will get 100 points,
second funniest will get 50 points and third funniest will get
25 points.
7. Only entries received by January 8, 2003 will be eligible
for participation.
8. All bonus points will be awarded shortly after the January
8th deadline for entries, at which time the winner will be announced.
(Awarding bonus points each month gives an unfair advantage to players
who get into the game early. This way everyone has a chance to become
Pointmeister. Besides, it keeps the suspense going.)
9. You can check the "Leader Board" by visiting The
Contestants page. We'll only refer to contestants by the initials
or nickname they chose to type into the entry form. We'll also be posting
some of the funnier responses we've gotten thus far to fire up your
competitive and creative juices.
10. You can play under multiple names if you like (or have nothing
better to do), but only one of you will win. So keep that in mind before
you humiliate all your other personalities they do get even,
you know.
11. All decisions made by the Judge are final. Unless of course
his wife disagrees, at which time he'll appear to change his mind but
neglect to change the scoring.
12. In case of a tie score at the end of it all, the leading
scorers will arm wrestle for the tickets and the glory at the Starbucks
inside the Hartsdale train station (date and time to be determined).
On second thought
let's just flip a coin instead.
13. No purchase or tax-deductible
donation is necessary to play and, if you're really good, win.
14. The winning entries will be published in the concert program
book and on this site. So, in the interest of good taste, we do ask
that you refrain from the scatological humor that Wolfgang held so dear.
15. Questions, comments or complaints should be directed by email
to the Judge who will do his darndest to get back to you quickly. The
address is judge@thegrandmass.org.
See?
Nothing to it. Just remember one thing: if, believing you're destined
to become Pointmeister, you neglect to purchase
advance tickets, you may find yourself in Wolfgang's predicament
empty-handed.
Ticket
sales are brisk. Even though no purchase is necessary to play or win,
you could still be judged only second-best and without recourse to enjoy
this splendid performance.So while we applaud Mozartian self-confidence,
we would hate to see you miss this extraordinary event.
 
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